software

Chapter 3 of 11

The whole toybox

Five services, one team. Use the filter to see which ones fit the stage you're at — or read straight through.

Showing all five services.

  • Mobile apps

    Native-feeling iOS and Android apps, built cross-platform when that's sensible and natively when it isn't. Offline modes, notifications, payments and accessibility included in the thinking from day one.

    Read the mobile chapter
  • Web builds

    Marketing sites, booking systems, member areas and web apps. Fast to load, readable on a cheap phone, and editable by your team without calling us.

    Read the web chapter
  • UI/UX design

    Research, journey maps, prototypes and design systems. Useful on its own if you already have developers, and essential before anyone writes code.

    Read the design chapter
  • Publishing help

    Developer accounts, store listings, privacy labels, review rejections and release trains — for apps we built and apps we didn't.

    Read the publishing chapter
  • IT support

    Monitoring, updates, security patches, small changes and a real person to talk to during office hours.

    Read the support chapter

How the pieces fit

Most people arrive wanting one service and discover they need a sliver of another. A web build usually wants a little design work first; a new app needs publishing help at the end; anything that goes live benefits from someone looking after it. We'll suggest combinations, explain why, and never bundle something you haven't agreed to.

Pricing is quoted per project or as a monthly support arrangement after we understand what's involved. We don't publish a rate card because a two-page site and a payments app are different creatures — but we will always give you a written estimate with its assumptions spelled out before any work begins.